XrdSceneDevice
XrdSceneDevice
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Includes
#include <xrdesktop.h>
Functions
xrd_scene_device_draw ()
void
xrd_scene_device_draw (XrdSceneDevice *self
,
EVREye eye
,
VkCommandBuffer cmd_buffer
,
VkPipelineLayout pipeline_layout
,
graphene_matrix_t *mvp
);
xrd_scene_device_set_is_controller ()
void
xrd_scene_device_set_is_controller (XrdSceneDevice *self
,
bool is_controller
);
xrd_scene_device_set_is_pose_valid ()
void
xrd_scene_device_set_is_pose_valid (XrdSceneDevice *self
,
bool valid
);
Types and Values
XrdSceneDevice
typedef struct _XrdSceneDevice XrdSceneDevice;
XRD_TYPE_SCENE_DEVICE
#define XRD_TYPE_SCENE_DEVICE xrd_scene_device_get_type()